00001 #include "PropertyEvent.h" 00002 00003 namespace RenderTools { 00004 00005 PropertyEvent::PropertyEvent( Type type, const PropertyPtr p, const vector<float> & values ): 00006 m_type( type ), 00007 m_property( p ), 00008 m_values( values ){ 00009 } 00010 00011 PropertyEvent::Type PropertyEvent::getType( void ) const { 00012 return( m_type ); 00013 } 00014 00015 const PropertyPtr PropertyEvent::getProperty( void ) const { 00016 return( m_property ); 00017 } 00018 00019 const vector<float> & PropertyEvent::getValues( void ) const { 00020 return( m_values ); 00021 } 00022 00023 };
1.5.8